Monday 6 July 2009

Month 4: final Ork painting quota

Phew it's been four months of hard slog with over sixty of the standard Ork boyz painted. Still compared to a gaunt horde army that I have in the works this will probably be nothing. Anywho...... on with the update.

This is my Weirdboy, I went for a dynamically posed model for my second HQ choice rather than a second Big Mek with KFF. Those weirdboy powers sound like a lot of fun so I will look forward to fielding him. Painting wise I actually tried highlighting the edges in Ice blue and it's come out a treat, so I will go over the Meky elements highlighting now the monthly workload has been completed.

Here are close ups of the face and backpack, the wagh energy is drawn to the weird stik, chanelled down the cables into the storage tank in the back. The weirboy can then draw on the waaaghhh energy throught the headgear. Well in theory the Orky nowwats it should work. :)

You've already seen the killakanz and gretchin close ups from my other units in previous months. So here are the newest addition, five burna boyz, good little unit to throw into the mix with a unit of boyz, now burna mode or power weapon mode?

Vic

(P.S. I know the other two have not posted battle reports updates but real life has meant that we are a little behind on these but should have them played and posted in the coming weeks)
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