


The battle was bloody to say the least! After cutting down seven marines with only two casualties the Orks finished off the remaining sergeant and co as they charged back into the fray.
However the battle was a draw as neither side were able to capture the enemy objective.
Vic post game reflections:
I was reasonably happy with how the battle went, Kantor and his buddy sternguard sat guarding their objective which would have taken the whole concentration of my army to capture. In the end they stayed out of harms way... relatively while I the Terminators took as much lead as the Orks could through at them. The old adage of getting marines to take as many armour saves as possible did not work!
I must try not to leave my lootas so close to the board edge in future and keep them over 12 inches in. They are my trump card when dealing with armour and loosing them was a worry.
And lastly for this battle, keep your Nobz in the front of the unit. It should go without saying buy on the turn that they charged the tactical marines the Nob was left out of two inches from a model in hand to hand. I don't know what happened, probably having to move twenty boyz at a time made me forget him.
Gareth post game reflections:
What can i say? Either i am a very very bad commander or marines do not suit small games! It costs over 400 points for 1 hq and 2 troops! That being said, it could of been different. Looking back on it i would of been better sending in the Terminators with the tactical squad to beef up the owd combat but hindsite is a wonderfull thing and i never learn from it anyway! All in i was beaten by the best man (or big green smelly ork) All i can say is, when the stakes get higher, the orks will have a fight on their hands with Bob the Company Master and his mates!